Tap to pour, hold to trickle
Two ways to move every layer: a tap sends the whole colour across at once, a long press feeds it through bubble by bubble.

ITechX Game Studio
Pour, sort, and seal every soda in the bar.
A neon soda bar where every bottle is a puzzle. Tap to pour a whole layer at once, or hold to send it through bubble by bubble, then seal each bottle when a single flavour fills it top to bottom. Corks, labels, frozen tops and funnels bend the rules from level 6, and every tenth board ends at a Party Jug.
Key features
Two ways to move every layer: a tap sends the whole colour across at once, a long press feeds it through bubble by bubble.
Five bars of forty, from Cherry Pop Corner to Midnight Mix Club. Boards are generated and then run past a solver, so a level that cannot be finished never ships.
A corked bottle opens after you seal two others. A labelled bottle takes one flavour only. A frozen top thaws when you pour. A funnel takes and never gives back. The first rule arrives at level 6 and a new one every few levels.
Level 10, 20, 30… end at a wide jug that holds eight of a single flavour and never pours back. Fill it and the bar celebrates.
Seven tracks made for the game — one per bar and a party theme for the jug. Switch it off in Settings if you prefer the pour.
Nine flavours pour across the game; the Bar Shelf collects forty labels, eight per bar, each unlocked by finishing the board it hides behind.




How it plays

01 · Pour
Tap a bottle, then tap a valid target. Matching flavours only.

02 · Seal
Fill a bottle with one flavour and it seals with a cap in that colour.

03 · Boost
Undo, Straw and Extra Bottle when a board gets tight — and when you're truly stuck, the bar offers a Continue.

Meet Bloop
Bloop is the jelly behind the counter. He cheers a clean seal, slumps when a board goes wrong and scratches his head when you’re stuck. Four moods, one bar.
On the App Store
6 store frames · iPhone portrait
Game info
FAQ
From the blog

3 min read · 15 Sept 2026
A small update that fixes what 1.1 got wrong on the levels where the first rules arrive: a cork that looked closed when it was open, ice that vanished early, a label over the glass, and too many windows between levels.
Read more
7 min read · 7 Sept 2026
We watched 170 people play the first version and rebuilt the first forty levels around what they did. Rules from level 6, a Party Jug every tenth board, three tools, and a way out of a stuck level.
Read more
5 min read · 28 Aug 2026
Pour a colour, seal a bottle, keep the bar tidy. What is in the first version, what it costs, and the two things we built that most sort puzzles do not have.
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