Block Puzzle · Single-player · iOS
Block Forge
Drag, drop and line up blocks on an 8×8 grid to trigger satisfying combos across 60 handcrafted levels. No timer, just relaxing fun.
ITechX · Apps & Games
Native iOS and Android software and original mobile games, designed, engineered and operated by the same team that runs commerce and paid acquisition.
We do not present mockups. Everything below is live, in production and operated by us.
Block Puzzle · Single-player · iOS
Drag, drop and line up blocks on an 8×8 grid to trigger satisfying combos across 60 handcrafted levels. No timer, just relaxing fun.
Sort Puzzle · Single-player · iOS
Pull colour-coded screws in the right order, sort them into toolboxes and watch the layered plates tumble away across 200 levels.
Idle Auto-Battler · Top-Down Shooter · iOS
Hold the line at the bottom of the screen, build a formation of blaster units around your hero, and break the endless slime horde pouring down from above.
Slide Puzzle · Single-player · iOS
Slide glossy jelly blocks into matching gates, outsmart block spawners and clear all 200 timed levels before the clock runs out.
Three product surfaces, one engineering discipline.
Swift-first engineering, clean architecture and the same data-first discipline we apply to commerce.
Designed around retention loops and monetisation, not vanity downloads.
Apps and games that plug into storefronts, CRM and paid acquisition, so engagement feeds the same P&L.
Custom app and game development is scoped individually. We build a tailored proposal around your goals, technical requirements and business model, then ship with the same operating discipline as every ITechX engagement.
Tell us what you want to build: the product, the platforms and the business model behind it. We will come back with a shaped proposal.
Serving clients across North America (EST) and Europe (CET).
We typically reply within 24 hours.